[Case title: the change, in five words]
[One sentence: the problem travelers had, and what the team shipped to fix it.]
- My role
- [Design manager]
- Team
- [X designers, 1 researcher, PM, Eng]
- Timeline
- [X months · Q_ 20__]
- Scope
- [Research, UX, UI, experiments]
- Outcome
- [+X% key metric]
[What changed for travelers and for the business, in one line.]
Context & problem
[Where the product was, who it served, and what was broken. Use one number that shows the size of the problem.]
[Why it mattered now: the business goal, the user pain, or the bet the company was making.]
“[A traveler quote from research that captures the pain.]”
— [Participant, usability study, Month Year]
My role
Split what you did from what the team did. Hiring managers read this part closely.
- [Set the vision and success metrics with PM]
- [Staffed and coached the team]
- [Ran critiques and unblocked decisions]
- [Aligned stakeholders across teams]
- [Name] — [research and synthesis]
- [Name] — [interaction design]
- [Name] — [visual design and system]
- [Name] — [prototyping and testing]
Process
[How the work unfolded. Keep it short and show the moments where the direction changed.]
Key decisions
[Two or three calls that shaped the result. For each, show the options, what you chose, and what it cost.]
[What we chose]
- Why
- [The evidence or principle behind it.]
- Trade-off
- [What we gave up, and how we handled it.]
[What we chose]
- Why
- [The evidence or principle behind it.]
- Trade-off
- [What we gave up, and how we handled it.]
Outcome & reflection
[Rollout, follow-up work, what other teams reused.]
[One honest lesson about the work or how you led it.]
[Stays case title]